Cloudspire
Where can Wallop push a unit, and can it land on a hex not connected to its mark?
The publisher stated the valid-hex rule for Wallop, and another post agrees.
- brighterthanthesun · Publisher · 2019-10-01
- Wisdomseyes1 · Community · 2020-05-17
Only on a hex the unit can legally enter, connected by valid terrain to its mark, within the Wallop distance. A hex with no valid connection to the mark is not a valid hex, so the unit cannot be knocked there. A unit already on invalid terrain takes the shortest route back to valid terrain.