Battlestar Galactica: The Board Game
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When a Crisis has both the Cylon activation and jump icons, which resolves first?
The rulebook's turn steps put Cylon ship activation before the Prepare for Jump step, and the fleet jumps during that step.
- Battlestar Galactica: The Board Game rulebook · Rulebook · Prepare for Jump Step
- Battlestar Galactica: The Board Game rulebook · Rulebook · Activate Cylon Ships Step
- oriecat · Community · 2013-05-27
- DaveD · Community · 2011-09-01
- DaveD · Community · 2014-02-22
- jozxyqk · Community · 2011-08-07
- RedShark92 · Community · 2011-09-01disagrees
- DaveD · Community · 2015-03-29disagrees
The Crisis resolves first, then Cylon ships activate, then the Prepare for Jump step advances the fleet and jumps it if the track reaches Auto Jump. The icons resolve left to right, so the activation comes before the jump preparation.
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