Arcs
What stops a Catapult move?
The rulebook states this directly.
- Arcs rulebook · Rulebook · Move (Mobilization & Aggression)
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The group must stop when it enters any planet, or a gate controlled by someone else (control is checked before moving in, so ships you bring in don't change it). A gate that nobody controls, including a tie, does not stop you, and you may stop earlier whenever you like.