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Andromeda's Edge

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Can I activate a module and skip part of it, or activate one I can't use?

Publisher posts ruled on these.

  • LL Games · Designer · 2024-10-16
  • pvaughan · Publisher · 2024-09-25
  • LL Games · Designer · 2025-06-29
  • LL Games · Designer · 2026-02-17
  • mikecyr · Community · 2024-08-31

No. If you can't carry out a module's action you can't activate it, and when you do activate it you do it in full (the Primary Reactor is the exception). An incomplete module, such as one with an empty input slot, can't be activated, including by an opponent's card like Dastardly Ploy. A module's effect occurs once per activation, and no module can be activated twice in a turn.

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